I started using NetBeans 6.9.1 a couple of weeks ago. I really like that the project can connect to a remote ftp/sftp server so that I don’t have to manually upload the PHP script when I need to see changes. It took me a couple days to figure out how easily it is to overwrite files, lose work, etc because NetBeans keeps a local repository of your project, and if you’re working in two different locations you have to take care to keep your projects (relatively) synced.
Archive for the ‘Tutorials’ Category
My Computer as a Web Server (Part 2)
Tuesday, August 24th, 2010My Computer as a Web Server (Part 1)
Monday, August 23rd, 2010
Before the learned respond, please keep in mind I switched to Mac only a couple years ago from Windows. During that period I had a dual-OS laptop, with Ubuntu sharing the computer with Windows XP.
To accomplish what I had wanted at the time, a local web server with it’s own mySQL, phpMyAdmin, etc, I had to use Ubuntu. This was just how I was taught because everyone I was around had Windows. Those who were interested in web development had their own linux boxes, or a dual-booting computer.
drMarketplace, Github, Web Tweaks
Tuesday, July 20th, 2010I’ve tweaked the site a bit. See if you can find all the changes! The most significant ones are these:
Github
Github is a popular site for social coding. It allows for anyone to view and branch a project that I’ve put up. This means that something like PHPHandler or the Unity-Facebook project doesn’t rest solely in my hands. If I’m not making much progress, someone could pick up where I left off and continue, making the project much stronger. Open source, source control, social coding. Not just a handful of buzz words, but a revolutionary idea in software development.
drMarketPlace
The dimeRocker Marketplace example that I’ve written about before has been added to Github. The full Unity project is there both as source and as a download. I haven’t written anything in the way of a tutorial or walkthrough yet, so you’ll need to get your shovel nice and sharp before you begin digging. I have fully commented the source, so it should help a bit. Be sure to check out the wiki for this project, which will show you what your Stack setup should look like.
Updating PHPHandler + Facebook-Unity
Sunday, July 18th, 2010A majority of the traffic for this blog is directed here for the Unity-Facebook and PHPHandler. I’m sitting down this evening to first update PHPHandler, then the Color Matching Unity project and finally the Facebook API component.
These projects are roughly a year old, and while they were decently commented my knowledge of C# since then has vastly improved. I doubt very much of the code will be backwards compatible, but a better more comprehensive tutorial, and fledgling API is borne from these labors.
I’ll be using Github to version control and distribute the components of this project and hopefully inspire someone to fork my project and further develop it for the Unity community.

