Archive for the ‘Digory’ Category

The Slow Roll

Tuesday, February 23rd, 2010

I get home Internet on Thursday, but development is beginning again very slowly. Most projects are on hold because my dev machine is currently on the Atlantic, being floated over here. This next year will be quite a different pace than the last. I imagine all the projects I’ve started thus far as as a very large boulder and it’s just beginning to roll again.

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Digory: iPhone WIP

Saturday, February 6th, 2010

I took the initial Digory prototype, converted movement and action controls for iPhone (joystick from Penelope project), and improved character art. I’ve added a Vimeo video and more details about this project here on the Unity forum. The infancy of this fantasy RPG is starting to take shape.

Digory: First WIP Prototype

Wednesday, February 3rd, 2010

Digory is currently a prototype that I built in just a few hours. The environment and effects are from Waddlefield. The mage and the blob creature are new. It has a couple of spells and a very basic combat system.